3D Artist
Independent 3D artist and Unity asset creator, specializing in stylized low-poly environments for games.


My mission
I create optimized low-poly 3D assets designed for indie developers, mobile games, and rapid prototyping.
My focus is on clean topology, consistent art style, and performance-friendly assets.
History
I have over 5 years of experience using Blender to create high-quality visuals, with a strong focus on fantasy environments, isometric scenes, and stylized worlds. My work combines artistic storytelling with clean, optimized 3D assets suitable for real-time applications. Over the years, I have developed a consistent workflow that balances visual appeal and performance, making my assets ideal for game development and interactive projects.


Online Tutorials
Through both my assets and tutorials, my goal is to help other creators and developers achieve high-quality visuals faster, while maintaining a strong balance between artistic style and technical optimization. Teaching and sharing knowledge has become an important part of my creative journey, and it continuously improves the quality and clarity of my own work.
Services
Online services, Assets, 3D Designs
Innovation
Toegankelijk
info@moewisdesign.com
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